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Characters

Wenmo Zhang × Assassin's Creed

Year
2025
Category
Characters
Software
ZBrushMayaXGenSubstanceMarvelous DesignerArnold

Overview

Master's thesis based on Wenmo Zhang's concept art, reinterpreted as a crossover with the Assassin's Creed universe. A full character challenge —anatomy, braided hair and grooming, and the patterning of the signature tunic— that marked a significant technical step forward. Modeled in ZBrush; retopology, UVs and grooming (XGen) in Maya; texturing in Substance; clothing and fabrics in Marvelous Designer; rendering in Arnold.

Renders

Breakdown

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